Long Live the King Patch Notes

STATUS: This patch will go live on PC on October 20, 2015.
 

SKINS


*Click on each image for the full resolution!
 
iDusa Medusa500 Gems (Odyssey Week 5)

iDusa Medusa Card
Voice Pack Available (CLICK ME!)

The idea for a robotic Medusa skin is something we’ve seen from the community a few times. Most notably community member Johanna Girard (@Lu0ren on Twitter) drew a concept that was well loved in the community. Our artists drew inspiration from these community ideas as they formed their rendition.
 
King Ar-Tyr600 Gems

King Artyr Card
Voice Pack Available (CLICK ME!)


 
 

UPDATED GOD CARDS


Solar Eclipse Ra
Solar Eclipse Ra Card


 
 

MISC

    Added illumination support for supported Logitech peripherals.

  • HiRez logo
  • God Select Countdown
  • Launching Countdown
  • Level Up
  • Respawn Countdown
  • Death
  • Gold Fury Team Kill
  • Fire Giant Team Kill
  • Tower Team Kill
  • Changed pop-up message for players that leave base without purchasing items.
  • Cleaned up various small Play Screen issues.

 
 

ITEMS


 
ADVENTURER’S BLADE
When looking at items we take all factors into account, from item costs, to stats, to icons. Adventurer’s Blade is an item that was balanced around the idea that the icon was the same as Winged Blade. Simply put, without knowing its true identity, the item couldn’t perform to its full capability. After re-evaluating, we now feel the game is in a state where we can update this item’s icon. Today, Adventurer’s Blade discovers itself.
BEFORE
Winged Blade
 
NOW
Adventurer's Blade
 
Bluestone Pendant
BLUESTONE PENDANT
We’re taking another pass at Bluestone this patch. The item’s efficiency comes from its early ability to help clear and poke, while also providing a full 20 Power that scales into the mid and late game. While a substantial reduction, by restricting the Power we can keep the early push while simultaneously hitting this item where it was over-performing.

Reduced Power from 20 → 15.
 
Mail of Renewal
MAIL OF RENEWAL
Mail of Renewal gets another adjustment to bring it more in line with other defensive items. Overall we love seeing builds that include defensive options and diversify from the standard aggressive paths, but Mail was still over-performing.

Reduced Health from 300 → 250.
 
 

BALANCE CHANGES


 
Ah Muzen Cab
AH MUZEN CAB

Bees! (Passive):

  • Updated description to mention “10s Cooldown between Disarms.”
  • Fixed Passive description tooltip cutting off.

 
Ao Kuang
AO KUANG

King’s Sword (Passive): Updated description to clarify when energy regenerates.
 
Artemis
ARTEMIS
We hope with this change players will begin to experiment with more of the nuances of Artemis while feeling less pressure in terms of Mana management.

Transgressors Fate: Reduced Mana cost from 60/65/70/75/80 → 45 at all ranks.

Vengeful Assault: Reduced Mana cost from 70/75/80/85/90 to 60/65/70/75/80.
 
Bellona
BELLONA

Eagle’s Rally: Improved accuracy of inner ground targeter.
 
Khepri
KHEPRI
Khepri as a Support exceeds at turning the tides of battle, but often these turns can become overwhelming. Scarab’s Blessing will now revive targets with less Health making it more imperative that teams play well to protect their revived ally, or risk losing them a second time. Additionally, Rising Dawn is seeing a Cooldown increase. With a longer Cooldown there is now more room for enemy teams to find openings in Khepri’s protection.

Rising Dawn: Increased Cooldown from 10s → 12s.

Scarab’s Blessing: Reduced revived health from 40/45/50/55/60 → 25/30/35/40/45.
 
Sol
SOL
Sol’s seeing a number of adjustments in her first post-release patch. Her Passive and overall damage is being reduced while her Ultimate is seeing some improvements. Sol has been one of our most popular launches this year and these changes are intended to put her in a more balanced state, while maintaining her role as a dominant lane pusher. Additionally, Sol will no longer cleanse Roots when activating Disapparate, which brings back into play additional counter options.

Unstable Manifestation (Passive):

  • Reduced bonus basic attack damage at full Heat from 35% → 25%.
  • Reduced Magical Power bonus from 1% for every 3% Heat → 1% for every 4% Heat.
  • Reduced Attack Speed bonus from 1% for every 3% Heat → 1.2% for every 4% Heat.
  • Fixed overheating voice line not playing on Supernova skin.

Radiance:

  • Reduced Damage from 30/60/90/120/150 per tick → 30/50/70/90/110 per tick.
  • Fixed an issue where this ability would damage towers and structures.

Stellar Burst:

  • Fixed an issue where item passives would double hit the initial target.
  • Fixed ability sometimes firing in the sky.
  • Fixed buff icon not flashing when ability in use.

Disapparate:

  • This ability no longer cleanses Roots.
  • Fixed an issue where this ability would damage towers and structures.

Supernova:

  • Increased explosion radius from 10 → 12.
  • Reduced time between blasts from 0.28s → 0.24s

 
 
Source(s): Official Announcement

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Written by Elu

Founder of Smite Hive | Gamer, TV/film lover, and everything else in between.

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