Hurl your axe dealing 400 damage. Bonus Damage: The Axe deals more damage the further it travels, up to 1200.
Throw Grover’s axe to deal damage and cripple the first target hit. When Grover throws his axe over a longer distance, bonus damage is dealt.
Passively Heal nearby allies for 80 health a second. Activate this ability to heal nearby allies instantly for 1000.
Throw a vine, that latches onto the first ally or terrain that it touches then pull yourself towards it.
Rapidly heal nearby allies for 2500 health per second for 5s.