The Fire Thief

The secret to making liquid fire has long been guarded by the Alchemists of the Iron Shrine, lest it fall into hands that would turn it to war and profit. Pip is those hands. Those tiny, tiny hands. Having stolen his gear from the Alchemists, Pip races to make a name for himself in Crosswind Hold, before the Iron Shrine catches up to him.





ABILITIES

Potion Launcher

Crossbow
A custom launcher that fires volatile potions every 1s that explode in an area on impact dealing 600 damage per hit.

Explosive Flask

Time Bomb
Fire an explosive flask that deals 150 damage and slows enemies by 50% for 2.5s.
Bonus Damage: Increases the damage of Pip’s next shot by 20%.

Healing Potion

Poison Bolts
Throw a healing potion that heals teammates for 1200 Health when it explodes.

Weightless

Hidden
Jump higher for 3s. Removes all debuffs on use. Pip can shoot during Weightless.

Evil Mojo (Ultimate)

Hidden
Throw a flask that deals 200 damage and turns enemies into chickens with 1500 health for 4s. Victims are returned to their previous state when the effect ends.



SKINS


Crossbow

Default

Crossbow
Mad Scientist

Crossbow
Raider