Valkyrie Reloaded Patch Notes

INFO

Version: 3.13
Release Date: July 19, 2016
 
FREYA, QUEEN OF THE VALKYRIES


Freya


 


Mastery Freya
Mastery Freya


Valkyrie Freya
Valkyrie Freya


Northern Lights Freya
Northern Lights Freya

 
SKINS

*Click on each image for the full resolution!
 
Land Shark Sobek600 Gems (Summer of SMITE)

Land Shark Sobek
Voice Pack Available! – Releasing July 19th


 
Ace/Challenger Nu Wa400 Gems (Summer of SMITE)


Voice Pack Available! – Releasing July 26th


 
Vulcap’n RedbeardPirate’s Booty Chest

Vulcap'n Redbeard
Voice Pack Available!


 
Briar Queen Artemis250 Gems

Briar Queen Artemis


 
Raven’s Throne Odin250 Gems

Raven's Throne Odin
 
Mastery Fafnir
Mastery Fafnir


 
ACHIEVEMENTS

AWILIX

Pretty Kitty
Pretty Kitty
As Awilix kill an enemy God with the damage when you jump from Suku.
 
Get Over Here
Get Over Here
As Awilix pull a knocked up enemy God to you using Gravity Surge.
 
ERLANG SHEN

Tortoise Power!
Tortoise Power!
Knock up 3 or more enemies using the turtle form of 72 transformations.
 
Undefeated!
Undefeated!
While using 9 turns Blessing heal yourself using your ultimate while below 10% health.
 
FREYA

Freya_ThatWasClose
That Was Close
As Freya kill an enemy God using Valkyries Discretion while you are at 15% health or less.
 
Banished
Banished
As Freya banish three or more enemy Gods with a single Banish.
 

SUMMER OF SMITE 2016

New content being added:
Land Shark Sobek – 600 Gems
Challenger & Ace Nu Wa: Challenger Nu Wa will be available on 7/26 as part of the Challenger Bundle with Ace Nu Wa for 400 Gems.
Bonus Item: Merdusa Pedestal (Release on 7/26)

 

MISC

  • God Achievements now show on the specific god’s page.
  • Fixed an issue with a tower on Conquest not properly firing at enemies standing in a specific spot.
  • Fixed an issue where the “Play Again” button would not show after a match.
  • Fixed an issue with Easy AI’s having cooldown reduction.
  • Fixed an issue where some projectiles were incorrectly hitting past their intended maximum range.

 

ITEM CHANGES

Ancile
ANCILE
We want Ancile to serve as an item that allows Physical characters to have a more direct and aggressive counter to mages. By reducing the cost, this item should have an easier time being utilized in various builds.

Decreased cost from 2200g → 2000g.
 
Glowing Emerald
GLOWING EMERALD
We are reducing the cost of items in the Glowing Emerald Tree to make them more attractive.

Decreased cost from 700g → 600g.
This also means that all items in the Glowing Emerald Tree will cost 100 gold less.
 
Mark of the Vanguard
MARK OF THE VANGUARD
With our most recent adjustment, this item provided too much sustain for the amount of damage mitigated, leading to us removing the HP5 from MotV. Watcher’s Gift is now more clearly the sustain starter item for Warriors or Guardians while Mark of the Vanguard is for direct mitigation and aggressive gameplay.

REMOVED! This item no longer gives HP5.
 
Potion of Magical Might
POTION OF MAGICAL MIGHT
Over the course of Season 3, Power Potions have become a hot topic for both the community and the competitive scene. After receiving feedback at all levels we are working on an overhaul to Power Potions that will solidly focus them towards the mid and late game and no longer make them a part of starting builds. With this goal in mind, we have decided to temporarily remove the items until 3.14, when they will have a new design. We feel that removing them now will more accurately reflect the game state of 3.14, where they will be an option in the mid game instead of a requirement at the start of the game.

Temporarily removed from the game as we redesign the item for 3.14.
 
Potion of Physical Might
POTION OF PHYSICAL MIGHT

Temporarily removed from the game as we redesign the item for 3.14.
 
Runeforged Hammer
RUNEFORGED HAMMER
Similar to Ancile, we like Runeforge serving a specific role which is to allow players who build into or have slows to provide a powerful utility to themselves and their team. While effective the stats the item provided were not enough to justify the high cost and low stats it came with.

Decreased cost from 2650g → 2400g.
Increased Physical Power from 30 → 40.
 
Soul Eater
SOUL EATER
Soul Eater overall has been over performing as a sustain and healing item. We are reducing some of this effectiveness in this patch.

REMOVED! .5% Lifesteal bonus per stack.
Decreased Healing when stacks are consumed from 1.5% → 1% of max HP per stack (30% total → 20% total)
 
Watcher's Gift
WATCHER’S GIFT
Watcher’s Gift should enable gods in the early game to rely on sustain instead of raw survivability. We have added 5 HP5 to make the sustain more reliable and adjusted the Mana and Health returned on this item to compensate. Overall with this change Watcher’s Gift will provide more Health and Mana during the laning phase.

NEW! Added 5 HP5.
Decreased Heal from each passive trigger from 10 → 7 Health.
Increased Mana Heal from each passive trigger from 5 → 7 Mana.
 

BALANCE CHANGES

Aphro
APHRODITE

NEW! Passive meter.
Fixed Aphrodite Beach Babe Lobby Emote FX issue.
 
 
Cabrakan
CABRAKAN
Cabrakan has been smashing up the battleground after his recent adjustments. The changes made him a bit too tanky relative to his increased damage. In this patch we adjusted Refraction Shield, lowering the base damage slightly and lowering the overall protections he gains conditionally to compensate for his passive mitigation. Additionally, Tectonic Shift is now more consistent in how many hits it takes to destroy, allowing for better readability and counterplay when against Cabrakan.

Refraction Shield:
Decreased damage from 100/160/220/280/340 → 100/155/210/265/320.
Decreased Protections per stack from 4/5/6/7/8 → 2/3/4/5/6.

Tectonic Shift: Changed number of hits to destroy walls from 2/3/4/5/6 → 3 at all ranks.
 
Erlang Shen
ERLANG SHEN

Added emotes.
 
Fafnir
FAFNIR

Underhanded Tactics:
Fixed an issue where this ability would stun improperly.
This ability should now properly only hit the closest god.
 
Guan Yu
GUAN YU
Guan Yu had a major adjustment last patch and after watching his performance we want to make sure he is still healing for an impactful amount while allowing him to use his new passive more often.

Painless (Passive): Decreased the number of hits to max stacks from 30 → 20.

Conviction: Increased Healing from 50/80/110/140/170 → 65/95/125/155/185.
 
Mercury
MERCURY
Mercury is a character who excels in situations where he can get in and box his opponents or isolate them into 1 on 1 scenarios. By increasing Maximum Velocity’s duration in his early ranks as well as making Special Delivery pack more of a punch in late game scenarios, Mercury will be better equipped in these favorable scenarios.

Maximum Velocity: Changed duration from 3/3.5/4/4.5/5s → 5s at all ranks.

Special Delivery:
Increased Physical Power scaling per tick from 15% → 20%.
Increased Physical Power scaling for minion damage from 60% → 80%.
Decreased mana cost from 70/75/80/85/90 → 60/65/70/75/80.
 
Rama
RAMA
Rama is one of the premier basic attack hunters who was affected by the removal of Golden Bow. He is getting an upward adjustment this patch on Astral Strike to maximize his basic attack strength.

Astral Strike:
Increased bonus damage from 10/20/30/40/50 → 15/25/35/45/55.
Increased Slow duration from 1s → 2s.
 
Thor
THOR

New Passive Meter.

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Written by Elu

Founder of Smite Hive | Gamer, TV/film lover, and everything else in between.

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